Community Discussions
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Is this worth reading? Where can I find it? [My Farm by the Palace]
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This looks interesting but I can't find it complete anywhere
Top Comment: It's not so much a romance as it is a slice of life. Great concept but 60+ chapters of everyone fawning over her cooking over and over again gets boring.
Year 8, Summer 4. Let me know your thoughts on my farm
Main Post: Year 8, Summer 4. Let me know your thoughts on my farm
Top Comment: It looks like a work of art and I wish I knew how ti decorate this well 👍
How do I make my Farmers, you know, farm?
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I was very excited when I learned about Villagers beginning to farm wheat on their own with the Bountiful Update. I was already having a blast in my first successful Hardcore world, and looked forward to taking farming off the list of day to day tasks.
So 1.8 was released, and I found a really spiffy looking autofarm, and set about building it myself. I bred a few new villagers, found one that was farming, and carted him off to his new home. I loaded him up with 8 or so stacks of seeds and put him to work in the fields. Then came the problems.
He harvested some wheat, and has promptly stopped. I haven't seen any actual wheat come through the hoppers, only excess seed. Instead of tending to the fully grown wheat, my Farmer spends most of his days pressed up against a single corner of the field, looking outwards. I can't quite tell if he is staring down other villagers from a hundred yards away, or trying to get into a house. Either way, production is at a standstill.
I tried putting another Farmer into the field, but he quickly began exhibiting the same behaviors, though the second one tends to roam a bit more. To date I have gotten about two and a half stacks of seeds and a single piece of wheat. I am not sure what the deal is here, I'm pretty new to villager interactions outside of the rare trade or well rescue.
Is it the proximity to the rest of the village? Is there something I need to do to motivate them? Should I learn to breed them better?
Any advice? Thanks in advance!
(Here's a few example pictures. You can see the first farmer in his favorite corner, as well as the surrounding village. The second farmer would zip back and forth between screenshots, but kept ending up in the position you see now.)
edit: Doh, I took the pictures at night which skews some things. To clarify: there is no discernible difference in farming behavior regardless of time of day.
Top Comment:
Villagers will not harvest crops if their inventory is full and at least one of their inventory slots is a stack of the crop's food item (i.e. carrots, potatoes, or wheat, but not seeds).
For wheat, there is a simple solution: throw stacks of seeds at your farmer until his inventory is full before you start. He will leave all the wheat on the ground, but will continue to harvest and replant seeds. You can collect the wheat with a hopper-minecart system 1 block below the farmland. It's important for this method that the farmer never uses up a complete stack of seeds, or he can pick up wheat and will eventually break (unless you use a method similar to the carrot/potato method below, but the farmer will convert any wheat picked up in this manner to bread when throwing). You could combat this by using a dropper/dispenser system to shoot excess seeds back at your farmer and ensure the inventory stays full.
For carrots and potatoes, simply filling the inventory doesn't work, because the planted item is the same as the food item. My solution was to abuse the villager AI where they try to share food with other villagers. Basically you put a row of hoppers on the ground around your farm, then a glass wall outside of that with empty-inventory villagers on the other side of the glass. The farmers inside will try to throw carrots/potatoes to the other villagers, which are collected by the hoppers. This clears the farmer's inventory enough that replanting can continue.
To protect against the possibility of food getting through the glass wall into the non-farmer villager inventory, you can fill those villagers' inventories completely with seeds. Your farmer will still try to throw food to them because they don't have any, but they won't be able to pick it up.
This is a simple automated carrot farm I was experimenting with, and it seems to work fine, but isn't a refined design: http://i.imgur.com/VaeyRrr.jpg (Ignore the doors and villager above, I was experimenting with breeding. You also don't need this huge number of villagers, I just wanted to ensure my farmer always had a nearby target to throw to for my testing.)
As an alternative, I think you could also use a system that floods the farmland in carrot/potato farms periodically using a hopper clock set to the growth time of the vegetables. Based on my testing, a farmer with a full inventory of vegetables should then resume replanting on the bare farmland.
“So it’s not about you, it’s not about your farm and the fact you bought a farm to avoid inheritance tax?” @vicderbyshire speaks to Jeremy Clarkson at the farmers’ protest in Westminster where thousands of farmers are protesting the government’s inheritance tax plans.
Main Post: “So it’s not about you, it’s not about your farm and the fact you bought a farm to avoid inheritance tax?” @vicderbyshire speaks to Jeremy Clarkson at the farmers’ protest in Westminster where thousands of farmers are protesting the government’s inheritance tax plans.
Top Comment: Victoria Derbyshire did not sugar coat that at all, she clearly touched a nerve there. I love the way he tries to trip her up asking for sources, then when he gets one tells her well I will put in a trust anyway doesn’t affect me. Then his bollocks 96% figure. It’s rare I say this but that was actual journalism.
MoP Remix - No Halfhill Farm makes me Sad
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One of the things I was looking to most in MoP Remix was chillin on my farm, and hopefully farming up some Bronze plants.
I'm just posting to show that I am sad that we cannot access the farm in Remix.
Top Comment: No farm was OK by me, as I probably wasn't going to do it anyway, but I do remember a lot of people loving it back in the day. The part that made me sad, and I guess I kinda get it since it's a compressed expansion-cycle in 90 days, was the Vale of Eternal Blossoms being sha-ruined already. IMO that was such a gorgeous zone prior to its destruction. Was hoping to see it new again. Guess will have to wait for MoP Classic in a couple years.
[deleted by user]
Main Post: [deleted by user]
Top Comment: They do a little bit of everything because they know how, but most owners are more concerned with Big Picture items: Making sure the right crops are earmarked for the right fields on the right dates. Making sure they have enough manpower for plantings, harvests, and other reasons like when young animals are born. Making sure the farm operates under whatever agricultural requirements are proscribed by the state and federal governments. Making sure equipment is maintained, supplies are bought and stockpiled, and their employees are paid. Edit: Like any specialty, there's a fiddly billion different things that go into farming. This comment isn't exhaustive.
My farms are much slower than on Youtube, why?
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I tried making about 8 different kelp/bamboo farms on YouTube and their efficiency is so much faster than the version I copied from YouTube. For example, I made a simple observer/piston kelp farm and it got a kelp every 10 seconds or so. But in the YouTube video, the same contraption gets a single kelp every second or so. I am so confused. I am not that stupid (I think?) that I can't copy a design. I am sure it's not the tick speed, since most of them show them setting the tick speed. Frustrating to try to copy a design that claims about 5000 kelp an hour while I get around 130 lol
Feel free to roast me if I missed something obvious lol
Top Comment: Who's video, because there are a few channels out there (notoriously Shulkercraft) which have been proven to lie about rates. So link the video and give us a picture of your farm, and maybe we can help find the difference
So how do I connect my current farms to my AE2 network?
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I have a few farms that I would like to be transferred automatically in my AE2 network. Im still pretty new to the mod itself and I was thinking of starting to partition my farm and smelter system contents as well for a more organised storage.
My secondairy option would be to use ME chests with discs to then transfert the items manually into an IO port straight to the network, but I feel like there would be a way to automate the transfer so I can have every one of my ressources into my network.
So are there anyone out there that are way better than me to teach me if its possible? And if yes how?
Top Comment:
You can use an ME Import Bus. Just plug it on your farm chest and connect it to your ME System. Make sure to have enough space in your system for all Items. 1 Cell can hold only 63 different item.
If you want an faster ME Import Bus you can upgrade it with acceleration cards. Or use an extendet import bus with acceleration cards.
Edit: If you have mass of Items like Cobble or anything use an ME Storage Bus on that Chest. Now you can acces the items but they dont fill your System. Personaly i have everything over 5k in an Barrel with Diamond Upgrades from Sophisticated Storage.
My farms / farmers don't seem to like working, plus I never get crop yields and am forced to trade for crops
Main Post: My farms / farmers don't seem to like working, plus I never get crop yields and am forced to trade for crops
Top Comment:
I get the same issues, I think people sometimes get assigned to the farm but have other jobs like growing carrots in their house etc, and don't help the farm. I've also found that militia members often don't do any work once they've been assigned to a militia (and deployed maybe?) so disbanding all militias when not required helps there too a bit. Sometimes if you notice a farm has been ignored you can catch it by hitting force early harvest. But all in all it's painful and even with a massive labour oversupply it just fails to work out for me sometimes. I reckon there's a few bugs here causing the problems, likely with ineligible people being assigned as workers there.